![]() Then the game displays, 'Please while while checking for right disk' and then displays 'wrong CD inserted'. 2) On the 'Pease insert disk 2' screen I just go to file and click recently run disks and choose disk 2 there in the menu. In case the PCSX ReARMed core can find no BIOS files named like this in RetroArchs system directory, it will default to a High-Level Emulation BIOS. I quitted PCSX-Reloaded forever and began using PCSX-Redux instead for good PCSX-Redux is the best PlayStation one emulator for both gamers and hackers. The game will either display a red screen or crash back to the game library. 1) There is an 'Eject CD' option then just hangs the application. The game played fine up until the FMV when Serge travels through time after collecting the 3 Komodo scales. Change XA speed, if it is too fast (of course, CC being VGS there's not much this'll change)Ī sound sample will be provided if needed. Chrono Cross crashes during 3rd FMV (after getting Komodo Scales) - PCSX-ReARMed, RetroPie 4.5.1 Trying to play Chrono Cross on RetroPie 4.5. Mode : 2 Use SPUasync (must be supported by the emu) (none of the modes seem to make any difference) ![]() I'm not sure if I should just expect the sound syncing to act this way due to the nature of emulation, or if something's ill-configured. Hardware - P4 1.7 + 512MB PC-133 RAM - Radeon 8500 250/250 - Intel Built-in AC '97 sound (siiiiigh) - 80 GB HD Emulators : Eps圎 'n PCSX Plugins : Sound - Eternal/Null/Peter's Open Source Graphics - Peter's Open Source Software, Pete's OGL/D3D So here's the problem elaborated : When I turn off frame limit, I get the game running at like, 90-120. Whenever characters are onscreen, it's acting too slow, and just as soon as they go ofscreen, everything speeds back up to normal. Dont touch that controller This is the iconic Chrono Cross introduction, title screen and attract mode as captured running on Nintendo Switch via The Radic. However, most of us have computers more than fast enough for both emulators. PCSX is generally a more compatible emulator than ePSXe. I turn on frame limit to 60, and I'm getting 54-58, and the tempo is acting ridiculously unstable. View Full Version : PSX (Playstation 1) Emulation With PCSX Howto. So here's the problem elaborated : When I turn off frame limit, I get the game running at like, 90-120+ fps, sound tempo is WAY too fast. Graphics - Peter's Open Source Software, Pete's OGL/D3D Game currently running off a BIN/CUE file I made off my copy. But, it doesn't have a pcsx.exe file in it. I was looking for pcsxr-1.9.94-win32 because I heard it had some good improvements, and would also work on XP. I would like to submit a request for using the touchscreen as the second analog stick - the center of the screen would be dead center for the second analog. Discuss the free PS1 emulator PCSX-Reloaded in here. How does one get Vandal Hearts 2 to work supertim86 5. Por motivos de copyright, el software solo incluye la BIOS libre para ejecutar videojuegos. Chrono Cross dont work with pcsx FenixIkki 2. Los datos son guardados en /usr/share/doc/pcsx/. La versin Reloaded est siendo desarrollado por un equipo independiente sin fines de lucro. It speeds up and slows down almost randomly. Xennroth said: Already have pcsxr-1.9.92-win32.7z. Est disponible en los repositorios como pcsxr. ![]() PCSXR's video plugin also lags when using high settings unlike Pete's OpenGL 2.9 but PCSXR's video plugin fixes alot of transparency issues that Pete's OpenGL 2.9 still has.Problem : I can't figure out how to "stabalize" Chrono Cross's music. 1920x1080 Fullscreen - NO desktop changingĤxMSAL shaderI do think that the PCSXR team should make shader options for their video plugin and also make their own audio plugin because the plugin from Pete doesn't work very good on PCSXR.
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